Jutsu-preexisting-Suiton Ninjutsu
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Jutsu-preexisting-Suiton Ninjutsu
D-Rank Suiton Ninutsu
Name: Suishuu Gorugon - Powerful Blasting Rain Trench
Classification: Ninjutsu
Rank : D
Type: Attack
Chakra: 22
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Description: Suiton • Suishuu Gorugon is a Ninjutsu technique utilizing the Water Element. To use this technique the user will first form the needed handseals and then use his chakra to generate a mass of water. This can then be sent towards his target as a biting serpent. The technique used to be common for teaching people how to use water Jutsu but outlived it’s time of glory due to the low damage count and the large amount of water it requires,
Weaknesses: The attack doesn't do much damage yet necessitates large amounts of water.
Limit: Suiton Element.
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Name: Mizuame Nabara - Starch Syrup Capture Field
Classification: Ninjutsu
Rank : D
Type: Supplementary
Chakra: 25
Range: Close (0-5m), Mid (5-10m)
Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel a sticky liquid from his gullet. If the target runs on top of the liquid, their feet will become glued to its sticky surface, and it will become difficult to maneuver. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Dodging this technique is not easy and will require considerable supremacy in speed compared to that of the user.
Weaknesses: Enemies who recognize the manuever can apply chakra to their feet and hover on the surface the same as comrades or the user.
Limit: Suiton Element.
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Name: Mizu no Muchi - Whip of Water
Classification: Ninjutsu
Rank : D
Type: Attack
Chakra: 20
Range: Close (0-5m)
Description: Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip.
Weaknesses: Effectiveness depends on users skill with a whip. Must have existing water source.
Limit: Suiton Element.
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Name: Mizukuri no Yaiba - Sword of Draining
Classification: Ninjutsu
Rank : D
Type: Attack
Chakra: 20
Range: Close (0-5m)
Description: Mizukuri no Yaiba is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in normal fashion, allowing the ninja to cut and stab like a normal blade.
Weaknesses: Effectiveness depends on users sword skill. Must have existing water source.
Limit: Suiton Element.
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Name: Kokuun no Jutsu - Black Clouds Technique
Classification: Ninjutsu
Rank : D
Type: Supplementary
Chakra: 40
Range: Any
Description: Suiton • Kokuun no Jutsu is a Ninjutsu technique which utilizes the Water Element. After forming the necessary hand seals, a black mist will emit from the user’s body and rise into the sky. Black clouds will form, releasing a flammable rain of oil atop a given area.
Weaknesses: Ineffective attack unless backed with flame of some sort.
Limit: Suiton Element.
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C-Rank Suiton Ninutsu
Name: Mizurappa - Violent Water Wave
Classification: Ninjutsu
Rank : C
Type: Attack
Chakra: 60
Range: Close (0-5m), Mid (5-10m)
Description: Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel a strong jet of water at their opponent.
Weaknesses: ---
Limit: Suiton Element.
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Name: Mizu Kamikiri - Water God Slicer
Classification: Ninjutsu
Rank : C
Type: Attack, Supplementary, Effect
Chakra: 50
Range: Close (0-5m), Mid (5-10m)
Description: Suiton • Mizu Kamikiri is a Ninjutsu technique utilizing the Water Element. To utilize this technique, the user will after forming the needed handseals slam his foot to the ground, causing water to rise up and travel towards his target as a slicing jet. The jet is powerful enough to block and strike back regular projectiles but seeing the angle of the attack it is best used to such a purpose when protecting an ally from the side.
If the jet hits the target without it dying from impact the target will also become airborne due to the impact.
Weaknesses:
Limit: Suiton Element.
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Name: Mizu no Tatsumaki - Tornado of Water
Classification: Ninjutsu
Rank : C
Type: Attack + Defense
Chakra: 50 Per Turn
Range: Close (0-5m)
Description: Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts as a barrier against attacks and can also inflict damage and knock back all it hits.
Weaknesses: Must have existing water source.
Limit: Suiton Element.
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Name: Mizu Bunshin no Jutsu - Water Clone Technique
Classification: Ninjutsu
Rank : C
Type: Clone
Chakra: 25 Per Clone
Range: ---
Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited, however. It cannot travel very far from the original body. If the Mizu Bunshin is injured, the clone will revert back into its natural water state. The clone cannot perform jutsu above C-Rank but is able to use all other attacks and skills. The clone must remain within 10 meters of the user. The clones have 3/4 of the users original stats.
The maximum amount of Mizu Bunshin that can be created depends on the users Mental state. Those with a more powerful mind are able to create more.
Weaknesses: Must have existing water source.
Limit: Suiton Element.
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Name: Suigadan - Water Fang Projectile
Classification: Ninjutsu
Rank : C
Type: Attack
Chakra: 45
Range: Close (0-5m)
Description: Suiton • Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill.
Weaknesses: Must have existing water source.
Limit: Suiton Element.
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Name: Suirou no Jutsu - Water Prison Technique
Classification: Ninjutsu
Rank : C
Type: Supplementary Per Turn
Chakra: 70 Per Turn
Range: Close (0-5m)
Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals, which causes the water to form around the target into a spherical prison that only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a Bunshin technique, the ninja can imprison their target with the use of the clone so long as it can use such jutsu. If the water prison is damaged from the outside it will be dispelled. If the user releases the water prison it will likewise be dispelled.
This technique will gradually decrease the users HP as they run out of air. The jutsu can be dispelled from within if the weak spot in the users chakra flow is found, however finding this weak spot is exceptionally difficult unless you have the appropriate jutsu or somehow make your opponent give it away. The jutsu's weak spot however may change location, advanced users of this skill who realize the weak spot has been found may pay 5 additional chakra that turn in order to relocate the spot.
Weaknesses: Must have existing water source.
Limit: Suiton Element.
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B-Rank Suiton Ninutsu
Name: Suiryuudan no Jutsu - Water Dragon Projectile Technique
Classification: Ninjutsu
Rank : B
Type: Attack
Chakra: 150
Range: Any
Description: Suiton • Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals, which then causes a column of water in the form of a dragon to rise from the water and then strike the target. Takes a while to use.
Weaknesses: Long seal of Katas(hand seals) means more time for opponent to interrupt the jutsu.
Limit: Suiton Element.
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Name: Suishouha - Water Collision Destruction
Classification: Ninjutsu
Rank :B
Type: Supplementary
Chakra: 80 Per Turn
Range: Any
Description: Suiton • Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will summon a large amount of water out of nowhere. They can then control the water and/or use it for other water based Jutsu.
Weaknesses: ---
Limit: Suiton Element.
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Name: Daibakuryuu no Jutsu - Great Exploding Current
Classification: Ninjutsu
Rank :B
Type: Attack + Supplementary
Chakra: 125
Range: Close (0-5m)
Description: Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals. a vortex of water will form in an already existing body of water, sucking anything on the surface above it down to the depths below.
Weaknesses: Must be in an area of water with decent depth.
Limit: Suiton Element. Must be in an area of water with decent depth.
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Name: Suikoudan no Jutsu - Water Shark Projectile Technique
Classification: Ninjutsu
Rank : B
Type: Attack
Chakra: 135
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Description: Suiton • Suikoudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target. This technique concentrates on one specific target
Weaknesses: Only strikes one opponent making it less than worthwhile against multiple foes. Must have an existing water source.
Limit: Suiton Element.
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A-Rank Suiton Ninutsu
Name: Baku Suishouha - Bursting Water Collision Waves
Classification: Ninjutsu
Rank : A
Type: Supplementary
Chakra: 200 Per Turn
Range: Any
Description: Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel water from their gullet. This will then expand into a large volume of water. They can control the water by riding on top of the waves.
Weaknesses:
Limit: Suiton Element.
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Name: Kenpa no Ame - Detecting Rain
Classification: Ninjutsu
Rank : A
Type: Supplementary
Chakra: 100 Per Turn
Range: Close (0m ~ 5m),Mid (5m ~ 10m), Far (10m+)
Description: This Ninjutsu technique allows the user to blanket a wide area with a downpour of rain. They can maintain a connection to the rain and tell when someone is obstructing it, making it an excellent location technique. The user can even detect the individual’s chakra level and skill.
Weaknesses: ---
Limit: Suiton Element.
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Name: Daibakufu no Jutsu - Grand Waterfall Technique
Classification: Ninjutsu
Rank : A
Type: Attack
Chakra: 220
Range: Mid (5m-10m), Far (10m+)
Description: Suiton • Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals, a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water, the target will be fully enveloped by the water and at its mercy as it pulls them away.
Weaknesses: Must have an existing water source.
Limit: Suiton Element.
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Name: Suiton Suiryuuben - Water Dragon Whip
Classification: Ninjutsu
Rank : A
Type: (attack, defense, supplementary etc)
Chakra: (how much is used)
Range: (close, far, moderate etc)
Description: Suiton • Suiryuuben is a Ninjutsu technique utilizing the Water Element. To utilize this technique the user will form the needed handseals and then proceed to generate a whirling sphere of water. This sphere can then emit whips of water, which can seek out and impale his targets.
In the turn that the technique is active the user cannot move from his/her spot or perform other Jutsu that require handseals.
In the turn that the technique is active the technique will perform strikes at the opponents equal in damage to Senbon (D-Rank).
The technique performs a total of strikes depending on their accuracy.
The strikes can be aimed at any desired target.
Weaknesses: Each strike is only D-rank in strength.
Limit: Suiton Element.
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Name: Suijinheki - Water Encampment Wall
Classification: Ninjutsu
Rank : A
Type: Defense
Chakra: 250
Range: Close (0-5m)
Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attacks.
Weaknesses:
Limit: Suiton Element.
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S-Rank Suiton Ninutsu
Name: Goshokuzame - Five Sharks Eating
Classification: Ninjutsu
Rank : S
Type: Attack
Chakra: 500 Per turn
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Description: Suiton • Goshokuzame is a Ninjutsu technique utilzing the Water Element. The user will form the needed hand seals and then place their hand to the surface of the water. A shark of condensed water will emerge from each of their fingers to attack their opponent who is in the water below. As long as the user keeps their palm on the surface of the water and pay the needed chakra cost the technique will continue as the Sharks will make sure the target won't be able to reach surface by constantly striking the target downwards. The shark's attacks can be blocked, dodged and countered like any other and even though it is possible to strike the sharks away from you it is impossible to damage them as they are chakra bodies and not actual physical sharks. This technique will perform 5 powerful attacks on the target each turn dealing significant damage and striking the user deeper under water with each successful attack.
Weaknesses: Opponent must be submerged before use.
Limit: Suiton Element.
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Name: Suishuu Gorugon - Powerful Blasting Rain Trench
Classification: Ninjutsu
Rank : D
Type: Attack
Chakra: 22
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Description: Suiton • Suishuu Gorugon is a Ninjutsu technique utilizing the Water Element. To use this technique the user will first form the needed handseals and then use his chakra to generate a mass of water. This can then be sent towards his target as a biting serpent. The technique used to be common for teaching people how to use water Jutsu but outlived it’s time of glory due to the low damage count and the large amount of water it requires,
Weaknesses: The attack doesn't do much damage yet necessitates large amounts of water.
Limit: Suiton Element.
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Name: Mizuame Nabara - Starch Syrup Capture Field
Classification: Ninjutsu
Rank : D
Type: Supplementary
Chakra: 25
Range: Close (0-5m), Mid (5-10m)
Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel a sticky liquid from his gullet. If the target runs on top of the liquid, their feet will become glued to its sticky surface, and it will become difficult to maneuver. If the ninja focuses chakra to their feet before touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. Dodging this technique is not easy and will require considerable supremacy in speed compared to that of the user.
Weaknesses: Enemies who recognize the manuever can apply chakra to their feet and hover on the surface the same as comrades or the user.
Limit: Suiton Element.
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Name: Mizu no Muchi - Whip of Water
Classification: Ninjutsu
Rank : D
Type: Attack
Chakra: 20
Range: Close (0-5m)
Description: Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip.
Weaknesses: Effectiveness depends on users skill with a whip. Must have existing water source.
Limit: Suiton Element.
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Name: Mizukuri no Yaiba - Sword of Draining
Classification: Ninjutsu
Rank : D
Type: Attack
Chakra: 20
Range: Close (0-5m)
Description: Mizukuri no Yaiba is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in normal fashion, allowing the ninja to cut and stab like a normal blade.
Weaknesses: Effectiveness depends on users sword skill. Must have existing water source.
Limit: Suiton Element.
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Name: Kokuun no Jutsu - Black Clouds Technique
Classification: Ninjutsu
Rank : D
Type: Supplementary
Chakra: 40
Range: Any
Description: Suiton • Kokuun no Jutsu is a Ninjutsu technique which utilizes the Water Element. After forming the necessary hand seals, a black mist will emit from the user’s body and rise into the sky. Black clouds will form, releasing a flammable rain of oil atop a given area.
Weaknesses: Ineffective attack unless backed with flame of some sort.
Limit: Suiton Element.
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C-Rank Suiton Ninutsu
Name: Mizurappa - Violent Water Wave
Classification: Ninjutsu
Rank : C
Type: Attack
Chakra: 60
Range: Close (0-5m), Mid (5-10m)
Description: Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel a strong jet of water at their opponent.
Weaknesses: ---
Limit: Suiton Element.
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Name: Mizu Kamikiri - Water God Slicer
Classification: Ninjutsu
Rank : C
Type: Attack, Supplementary, Effect
Chakra: 50
Range: Close (0-5m), Mid (5-10m)
Description: Suiton • Mizu Kamikiri is a Ninjutsu technique utilizing the Water Element. To utilize this technique, the user will after forming the needed handseals slam his foot to the ground, causing water to rise up and travel towards his target as a slicing jet. The jet is powerful enough to block and strike back regular projectiles but seeing the angle of the attack it is best used to such a purpose when protecting an ally from the side.
If the jet hits the target without it dying from impact the target will also become airborne due to the impact.
Weaknesses:
Limit: Suiton Element.
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Name: Mizu no Tatsumaki - Tornado of Water
Classification: Ninjutsu
Rank : C
Type: Attack + Defense
Chakra: 50 Per Turn
Range: Close (0-5m)
Description: Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts as a barrier against attacks and can also inflict damage and knock back all it hits.
Weaknesses: Must have existing water source.
Limit: Suiton Element.
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Name: Mizu Bunshin no Jutsu - Water Clone Technique
Classification: Ninjutsu
Rank : C
Type: Clone
Chakra: 25 Per Clone
Range: ---
Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited, however. It cannot travel very far from the original body. If the Mizu Bunshin is injured, the clone will revert back into its natural water state. The clone cannot perform jutsu above C-Rank but is able to use all other attacks and skills. The clone must remain within 10 meters of the user. The clones have 3/4 of the users original stats.
The maximum amount of Mizu Bunshin that can be created depends on the users Mental state. Those with a more powerful mind are able to create more.
Weaknesses: Must have existing water source.
Limit: Suiton Element.
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Name: Suigadan - Water Fang Projectile
Classification: Ninjutsu
Rank : C
Type: Attack
Chakra: 45
Range: Close (0-5m)
Description: Suiton • Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill.
Weaknesses: Must have existing water source.
Limit: Suiton Element.
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Name: Suirou no Jutsu - Water Prison Technique
Classification: Ninjutsu
Rank : C
Type: Supplementary Per Turn
Chakra: 70 Per Turn
Range: Close (0-5m)
Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals, which causes the water to form around the target into a spherical prison that only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a Bunshin technique, the ninja can imprison their target with the use of the clone so long as it can use such jutsu. If the water prison is damaged from the outside it will be dispelled. If the user releases the water prison it will likewise be dispelled.
This technique will gradually decrease the users HP as they run out of air. The jutsu can be dispelled from within if the weak spot in the users chakra flow is found, however finding this weak spot is exceptionally difficult unless you have the appropriate jutsu or somehow make your opponent give it away. The jutsu's weak spot however may change location, advanced users of this skill who realize the weak spot has been found may pay 5 additional chakra that turn in order to relocate the spot.
Weaknesses: Must have existing water source.
Limit: Suiton Element.
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B-Rank Suiton Ninutsu
Name: Suiryuudan no Jutsu - Water Dragon Projectile Technique
Classification: Ninjutsu
Rank : B
Type: Attack
Chakra: 150
Range: Any
Description: Suiton • Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals, which then causes a column of water in the form of a dragon to rise from the water and then strike the target. Takes a while to use.
Weaknesses: Long seal of Katas(hand seals) means more time for opponent to interrupt the jutsu.
Limit: Suiton Element.
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Name: Suishouha - Water Collision Destruction
Classification: Ninjutsu
Rank :B
Type: Supplementary
Chakra: 80 Per Turn
Range: Any
Description: Suiton • Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will summon a large amount of water out of nowhere. They can then control the water and/or use it for other water based Jutsu.
Weaknesses: ---
Limit: Suiton Element.
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Name: Daibakuryuu no Jutsu - Great Exploding Current
Classification: Ninjutsu
Rank :B
Type: Attack + Supplementary
Chakra: 125
Range: Close (0-5m)
Description: Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals. a vortex of water will form in an already existing body of water, sucking anything on the surface above it down to the depths below.
Weaknesses: Must be in an area of water with decent depth.
Limit: Suiton Element. Must be in an area of water with decent depth.
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Name: Suikoudan no Jutsu - Water Shark Projectile Technique
Classification: Ninjutsu
Rank : B
Type: Attack
Chakra: 135
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Description: Suiton • Suikoudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target. This technique concentrates on one specific target
Weaknesses: Only strikes one opponent making it less than worthwhile against multiple foes. Must have an existing water source.
Limit: Suiton Element.
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A-Rank Suiton Ninutsu
Name: Baku Suishouha - Bursting Water Collision Waves
Classification: Ninjutsu
Rank : A
Type: Supplementary
Chakra: 200 Per Turn
Range: Any
Description: Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel water from their gullet. This will then expand into a large volume of water. They can control the water by riding on top of the waves.
Weaknesses:
Limit: Suiton Element.
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Name: Kenpa no Ame - Detecting Rain
Classification: Ninjutsu
Rank : A
Type: Supplementary
Chakra: 100 Per Turn
Range: Close (0m ~ 5m),Mid (5m ~ 10m), Far (10m+)
Description: This Ninjutsu technique allows the user to blanket a wide area with a downpour of rain. They can maintain a connection to the rain and tell when someone is obstructing it, making it an excellent location technique. The user can even detect the individual’s chakra level and skill.
Weaknesses: ---
Limit: Suiton Element.
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Name: Daibakufu no Jutsu - Grand Waterfall Technique
Classification: Ninjutsu
Rank : A
Type: Attack
Chakra: 220
Range: Mid (5m-10m), Far (10m+)
Description: Suiton • Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals, a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water, the target will be fully enveloped by the water and at its mercy as it pulls them away.
Weaknesses: Must have an existing water source.
Limit: Suiton Element.
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Name: Suiton Suiryuuben - Water Dragon Whip
Classification: Ninjutsu
Rank : A
Type: (attack, defense, supplementary etc)
Chakra: (how much is used)
Range: (close, far, moderate etc)
Description: Suiton • Suiryuuben is a Ninjutsu technique utilizing the Water Element. To utilize this technique the user will form the needed handseals and then proceed to generate a whirling sphere of water. This sphere can then emit whips of water, which can seek out and impale his targets.
In the turn that the technique is active the user cannot move from his/her spot or perform other Jutsu that require handseals.
In the turn that the technique is active the technique will perform strikes at the opponents equal in damage to Senbon (D-Rank).
The technique performs a total of strikes depending on their accuracy.
The strikes can be aimed at any desired target.
Weaknesses: Each strike is only D-rank in strength.
Limit: Suiton Element.
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Name: Suijinheki - Water Encampment Wall
Classification: Ninjutsu
Rank : A
Type: Defense
Chakra: 250
Range: Close (0-5m)
Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attacks.
Weaknesses:
Limit: Suiton Element.
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S-Rank Suiton Ninutsu
Name: Goshokuzame - Five Sharks Eating
Classification: Ninjutsu
Rank : S
Type: Attack
Chakra: 500 Per turn
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Description: Suiton • Goshokuzame is a Ninjutsu technique utilzing the Water Element. The user will form the needed hand seals and then place their hand to the surface of the water. A shark of condensed water will emerge from each of their fingers to attack their opponent who is in the water below. As long as the user keeps their palm on the surface of the water and pay the needed chakra cost the technique will continue as the Sharks will make sure the target won't be able to reach surface by constantly striking the target downwards. The shark's attacks can be blocked, dodged and countered like any other and even though it is possible to strike the sharks away from you it is impossible to damage them as they are chakra bodies and not actual physical sharks. This technique will perform 5 powerful attacks on the target each turn dealing significant damage and striking the user deeper under water with each successful attack.
Weaknesses: Opponent must be submerged before use.
Limit: Suiton Element.
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Reidokiri Jin- Academy Student
- Number of posts : 102
Age : 34
Location : ~The other end of the sword piercing thine blackened heart.
Registration date : 2009-01-11
Character sheet
Character Name: Reidokiri Jin
Rank: Academy student
Jutsu Training Points: 0
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